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Pyrus' Created Cards; Yu-Gi-Oh!
Topic Started: Jul 7 2012, 11:58 PM (7,471 Views)
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I don't know if this goes here, but it's not writing or drawing so I didn't know where else to put it. This is where I'm going to put all my created cards, ones that appear in my stories or not.

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These two (unfinished) sets are archetypes I created for my current YGO story, Battle City Adventures. This first one is the "Monster Island" archetype. "Monster Island" cards are, like you may have guessed, based on monsters from the Godzilla movies, and therefore have different abilities/types/attributes/etc. Its main focus is bringing out and utilizing its boss monster(s), who are basically OP beatsticks.

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This second set is the "Phoenix" archetype. Like the phoenix from mythology, its based on Special Summoning. What I'm going for here is pretty much an "unkillable" set -- they constantly revive. Since for the most part, phoenixes are birds of the sun, or fire, they're all FIRE monsters, although they have different types.

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These are unfinished, remember, so that's why not all of them have pictures. Anyway, that's it for now.
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I can't edit my post...so for those who might have trouble reading the effects on some cards, here they are.

Ghidorah - Destroyer of Monster Island
This card is unaffected by the effects of Trap Cards. Once per turn: Select and destroy 1 monster your opponent controls. During the Battle Phase, if your opponent controls a monster after this card has attacked, it can attack up to 2 more times. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

Gojira - King of Monster Island
This card gains 500 ATK each time it destroys an opponent's monster. You can Special Summon this card (from the Graveyard) by banishing 2 monsters with different Attributes from your Deck. When this card is Special Summoned this way: It cannot be destroyed by battle.

Mothra - Ally of Monster Island
While this card is face-up on the field, cards with "Monster Island" in their name are unaffected by card effects. When this card is sent to the Graveyard: You gain 1000 Life Points.

Guardian of the Phoenix's Tomb
While this card is face-up on the field, your opponent cannot attack other "Phoenix" monsters.

Migration
When your opponent declares battle: Special Summon 1 "Sacred Phoenix of Eternity" from your Graveyard. All of your opponent's monsters must attack it. Destroy it during the End Phase of the turn it was Special Summoned with this card.

Phoenix Reborn
Special Summon 1 "Phoenix" monster that was destroyed by battle and sent to the Graveyard this turn.

Phoenix Soldier
This card can be treated as 2 Tributes for the Tribute Summon of a "Phoenix" monster. When this card is destroyed and sent to the Graveyard: You can Special Summon up to 2 "Phoenix Soldiers" from your hand or Deck.

Phoenix Wing Shield
When a "Phoenix" monster is targeted by a Spell or Trap Card: You can discard 1 card from your hand to negate the activation and effect of the Spell or Trap Card and destroy it. Then you can Set 1 Spell or Trap Card from your hand.

Phoenix Wing Tempest
Target 1 face-up "Sacred Phoenix of Eternity" you control; inflict damage to your opponent equal to its original ATK. "Sacred Phoenix of Eternity" cannot attack the turn you activate this card.

Sacred Phoenix Chick
You can send this face-up card to the Graveyard; Special Summon 1 "Sacred Phoenix of Eternity" from your hand.

Sacred Phoenix of Destruction
This monster can only be Ritual Summoned with the Ritual Spell Card, "Sacred Phoenix Ritual". When this card is Ritual Summoned: Destroy all Spell/Trap Cards on the field. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Sacred Phoenix of Eternity" from your hand, Deck, or Graveyard.

Sacred Phoenix of Eternity
The Normal Summon, Flip Summon, or Special Summon of this card cannot be negated. Once per turn: Select 1 Spell or Trap Card on the field; destroy it. You can Special Summon this card (from the Graveyard) by Tributing 1 Monster with "Phoenix" in its name on your side of the field. When this card is Special Summoned this way: Destroy all Spell/Trap Cards on your opponent's side of the field.

Sacred Phoenix of Wisdom
This card is changed to Defense Position when it is Summoned. While this card remains in face-up Defense Position: Your opponent cannot Set Spell or Trap Cards.

Sacred Phoenix Ritual
This card is used to Ritual Summon "Sacred Phoenix of Destruction". You must also Tribute monsters from the field or your hand whose total Levels equal 10 or more.

Sacred Skies of the Phoenix
While this card is face-up on the field: During the End Phase of the turn a "Phoenix" monster was sent to the Graveyard, you can Special Summon that monster. "Phoenix" monsters cannot be banished.
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Pookie
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Pookie Powa!

I don't know much about cards, but they look cool and professional. Good work.
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Pylons
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Godzilla card looks awesome, love the art. What about a baby Godzilla card?
Let's Go Baby We Rollin'!!!
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Pookie
Jul 8 2012, 12:15 AM
I don't know much about cards, but they look cool and professional. Good work.

Thank you. ^_^

For those wondering, this is really easy actually (making the cards, not the effects). I used Yugiohcardmaker.net.
Sora
Jul 8 2012, 12:20 AM
Godzilla card looks awesome, love the art. What about a baby Godzilla card?

Yeah, I'm not finished with it yet, so Baby Godzilla is a good idea for another card.
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Bluesummers
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They look really nice. I really like the blue phoenix one.
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Popcorn

Not bad

Yugioh card maker or whatever

Right

Most cards are good

Except two are haxed

The first one and eternity

Here way too strong

But tere all really cool

I really like te phoenix arch type
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havoc_wreaker
Jul 9 2012, 09:25 PM
Not bad

Yugioh card maker or whatever

Right

Most cards are good

Except two are haxed

The first one and eternity

Here way too strong

But tere all really cool

I really like te phoenix arch type
Yeah, some are overpowered, but they're for my fanfic and that takes place in the anime universe, where overpowered cards are a usual sight. I've been revising and changing things, and adding more the previous week or so. I'm also trying to balance the overpowered ones a bit more, so the effects are subject to change until further notice. Here is the revised set, so let me know what you think.

Monster Island
Spoiler: click to toggle

Right now, the "Monster Island" archetype is lacking because I haven't focused on it much due to the character who uses them not debuting in my fanfic yet for a while. It'll get bigger as I go along, so don't worry. Expect to see most of the monsters from the Godzilla movies; I just have to research them and try to transfer their movie abilities to card effects in some fashion.

Phoenix
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Alright, so a lot more for the Phoenixes this time around, and more to come. I'm biased toward them, I admit. That's all I got for now. Comment and tell me what you think so I can improve them! :D
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Frankie
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Good work Darth.

Keep up creating a collection.

I make picture collection of cards too, just not age appropriate for the forum.

PM me if interested. pron?

Jk

Good work though, what program do you use?
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Frankie
Jul 25 2012, 02:42 PM
Good work Darth.

Keep up creating a collection.

I make picture collection of cards too, just not age appropriate for the forum.

PM me if interested. pron?

Jk

Good work though, what program do you use?
I use Yugiohcardmaker.net for my fictional card making needs, mate. :cool:

I made a whole new set of cards with a DBZ theme. As with my other two sets, effects are subject to change. I apologize for some of the images; I'm at a loss without my laptop.
DBZ Cards
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Pylons
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Wow I love the dbz cards, awesome job. They're balanced and fit into context of dbz universe. Super Saiyan Trunks effect made me lol how it activates from insects or machines XD.
Let's Go Baby We Rollin'!!!
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Frankie
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You could make a site, a RPG with your cards. Many members would play.
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+ Havoc_Wreaker
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Popcorn

Very nice artwork

The super saiyan 2 of vegeta and gohan are worse then there super saiyan formz

And ssj 3 goku is not all that good either

But imo the fusions were nice and strong but not over haxed but just right

Good job
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Sora
Jul 30 2012, 03:06 PM
Wow I love the dbz cards, awesome job. They're balanced and fit into context of dbz universe. Super Saiyan Trunks effect made me lol how it activates from insects or machines XD.

Thank you! And yeah, I thought that fit really well. >_<
Frankie
Jul 30 2012, 07:33 PM
You could make a site, a RPG with your cards. Many members would play.

I'm not entirely sure how that would work. Haha. I'd probably have to make A LOT more cards for everybody that would join.
havoc_wreaker
Jul 31 2012, 01:49 AM
Very nice artwork

The super saiyan 2 of vegeta and gohan are worse then there super saiyan formz

Why do you think that? Vegeta's eff gets better because the destroyed monster's ATK is subtracted from the opponent's LP unlike his earlier eff. Gohan may be a bit weak, I agree.
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And ssj 3 goku is not all that good either

Well, I didn't want to make him so powerful without a drawback. He's still kind of OP in my opinion, since even after 3 turns he'd still have 3000 ATK. It'd take 6 turns for him to be brought down to a level most monsters would be able to beat. I made the "Halo" card specifically with him in mind, too. I might add that he's unaffected by something, just can't think of what. Maybe monster effects.
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But imo the fusions were nice and strong but not over haxed but just right

Good job

Thank you, bro. :D
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Quote:
 
Well, I didn't want to make him so powerful without a drawback. He's still kind of OP in my opinion, since even after 3 turns he'd still have 3000 ATK. It'd take 6 turns for him to be brought down to a level most monsters would be able to beat. I made the "Halo" card specifically with him in mind, too. I might add that he's unaffected by something, just can't think of what. Maybe monster effects.

The thing is that in todays game nobody beats high atk monsters by battle anymore, it's all done by trap cards, spell cards or effect monsters.
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